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ALife Bibliography of On-Line Publications A comprehensive, semi-annotated compilation of over a hundred (and still growing) online papers related to ALife. Compiled by Ezequiel A Di Paolo.
| ALife Garden features virtual ecosystem with 500 ALife(artificial Life) evolving everyday.
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Artificial Life ONLINE Artificial Life ONLINE
| Artificial Life Playroom downloadable a-life related games and software.
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Artificial Life V (May 16-18, 1996, Nara, Japan) May 16-18, 1996, Nara, Japan
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Artificial Painter The interactive demo shows how Genetic Algorithms used on Neural Networks can evolve pictures to be used in artistic design.
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Boids a distributed behavioral model of flocks, herds, and schools.
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CalTech - Avida Artificial Life Group CalTech - Avida Artificial Life Group
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Capow a Windows application that can simulate and analyze various one-dimensional and two-dimensional cellular automata.
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Cellsprings/Web a Java 2-D cellular automaton explorer.
| Cellular Automata includes Java applet examples.
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Cellular Automata and the Edge of Chaos Cellular Automata and the Edge of Chaos
| Cellular Automata Introduction Cellular Automata Introduction
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Cellular Automata Simulation System consists of a compiler for the Cellang cellular automata programming language, along with the corresponding documentation, viewer, and various tools.
| Cellular Automata Tutorial introduction to the function and principles of cellular automata.
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Cellular Automata Tutorial Notes Cellular Automata Tutorial Notes
| Cellular Automaton introduction to self-replication in cellular automata with Java examples.
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Craig Reynold"s Boids Craig Reynold"s Boids
| DALiWorld online virtual ocean full of diverse and active artificial sea life.
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ECAL97 Call For Papers ECAL97 Call For Papers
| Evolutionary Graphics a method of human-computer collaboration to create images neither is likely to develop alone. Links to the related topics of genetic algorithms, procedural graphics, and artificial life.
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Evolving Cellular Automata (EvCA) Group - Santa Fe Institute research is motivated by the question, "how does evolution produce sophisticated emergent computation in systems composed of simple components limited to local interactions?"
| Flocking Flocking
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Flocking & Schooling Flocking & Schooling
| G.R.A.L. Research Group on Artificial Life research interests include: artificial life, genetic algorithms, neural networks, robotics, psychology, computer art, and educational games.
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Geb - Evolving Intelligence by Natural Selection Geb - Evolving Intelligence by Natural Selection
| Genetic Programming 96 Call for papers and addional info for the first conference on Genetic Programming (July "96, Stanford, CA)
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George Maydwell"s Cellular Automata Page home page for SARCASim, a fast programmable cellular automata simulation program for Windows, powerful enough to simulate hexagonal cellular automata.
| Latent Energy Environments (LEE) An artificial life model and simulator of controlled complexity, using endogenous fitness.
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Manna Mouse genetic algorithm game.
| Mirek"s Cellebration: 1D and 2D Cellular Automata Explorer includes cellular automata lexicon and a gallery of rules, tutorial, software, Java applets, and patterns.
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MIT Information Mechanics Group past and current research regarding CAM-8 and CA, and the physics of computation.
| PascGalois Triangles & Hexagons and Other Group-related Cellular Automata combines abstract algebra, computer graphics, and dynamical systems.
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Primordial Soup Kitchen gallery of images and movies that illustrate the ability of local parallel update rules to generate spatial structure from disordered initial states.
| Self Reproducing Cellular Automata Loops A Cellular Automata application, implemented in Java, exploring rules that give rise to self coded replication of patterns. (Was the "Self Reproducing Cellular Automata Loops web page.)
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Stephen Wolfram: Articles on Cellular Automata Stephen Wolfram: Articles on Cellular Automata
| Stewart Dean"s Guide to Artificial Life Stewart Dean"s Guide to Artificial Life
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Teamwork in Genetic Programming a genetic program that will evolve solutions to ant type food collection problems that can only be solved by teamwork.
| TechnoSphere 3-D model world inhabited by artificial lifeforms created by web users.
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Usenet - comp.ai.alife Usenet - comp.ai.alife
| Usenet - comp.theory.cell-automata Usenet - comp.theory.cell-automata
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Virtual ALife Library a library of online ALife papers
| Web Directory: Alife Web Directory: Alife
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Web Directory: Zooland Web Directory: Zooland
| World After Thought, The An introduction to the new parallel intermaths and the reasons to learn them instead of the old numbers and equations of the industrial age.
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Xtoys a set of cellular automata simulators for Xwindows.
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