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ALife Bibliography of On-Line Publications

A comprehensive, semi-annotated compilation of over a hundred (and still growing) online papers related to ALife. Compiled by Ezequiel A Di Paolo.

ALife Garden

features virtual ecosystem with 500 ALife(artificial Life) evolving everyday.

Artificial Life ONLINE

Artificial Life ONLINE

Artificial Life Playroom

downloadable a-life related games and software.

Artificial Life V (May 16-18, 1996, Nara, Japan)

May 16-18, 1996, Nara, Japan

Artificial Painter

The interactive demo shows how Genetic Algorithms used on Neural Networks can evolve pictures to be used in artistic design.

Boids

a distributed behavioral model of flocks, herds, and schools.

CalTech - Avida Artificial Life Group

CalTech - Avida Artificial Life Group

Capow

a Windows application that can simulate and analyze various one-dimensional and two-dimensional cellular automata.

Cellsprings/Web

a Java 2-D cellular automaton explorer.

Cellular Automata

includes Java applet examples.

Cellular Automata and the Edge of Chaos

Cellular Automata and the Edge of Chaos

Cellular Automata Introduction

Cellular Automata Introduction

Cellular Automata Simulation System

consists of a compiler for the Cellang cellular automata programming language, along with the corresponding documentation, viewer, and various tools.

Cellular Automata Tutorial

introduction to the function and principles of cellular automata.

Cellular Automata Tutorial Notes

Cellular Automata Tutorial Notes

Cellular Automaton

introduction to self-replication in cellular automata with Java examples.

Craig Reynold"s Boids

Craig Reynold"s Boids

DALiWorld

online virtual ocean full of diverse and active artificial sea life.

ECAL97 Call For Papers

ECAL97 Call For Papers

Evolutionary Graphics

a method of human-computer collaboration to create images neither is likely to develop alone. Links to the related topics of genetic algorithms, procedural graphics, and artificial life.

Evolving Cellular Automata (EvCA) Group - Santa Fe Institute

research is motivated by the question, "how does evolution produce sophisticated emergent computation in systems composed of simple components limited to local interactions?"

Flocking

Flocking

Flocking & Schooling

Flocking & Schooling

G.R.A.L. Research Group on Artificial Life

research interests include: artificial life, genetic algorithms, neural networks, robotics, psychology, computer art, and educational games.

Geb - Evolving Intelligence by Natural Selection

Geb - Evolving Intelligence by Natural Selection

Genetic Programming 96

Call for papers and addional info for the first conference on Genetic Programming (July "96, Stanford, CA)

George Maydwell"s Cellular Automata Page

home page for SARCASim, a fast programmable cellular automata simulation program for Windows, powerful enough to simulate hexagonal cellular automata.

Latent Energy Environments (LEE)

An artificial life model and simulator of controlled complexity, using endogenous fitness.

Manna Mouse

genetic algorithm game.

Mirek"s Cellebration: 1D and 2D Cellular Automata Explorer

includes cellular automata lexicon and a gallery of rules, tutorial, software, Java applets, and patterns.

MIT Information Mechanics Group

past and current research regarding CAM-8 and CA, and the physics of computation.

PascGalois Triangles & Hexagons and Other Group-related Cellular Automata

combines abstract algebra, computer graphics, and dynamical systems.

Primordial Soup Kitchen

gallery of images and movies that illustrate the ability of local parallel update rules to generate spatial structure from disordered initial states.

Self Reproducing Cellular Automata Loops

A Cellular Automata application, implemented in Java, exploring rules that give rise to self coded replication of patterns. (Was the "Self Reproducing Cellular Automata Loops web page.)

Stephen Wolfram: Articles on Cellular Automata

Stephen Wolfram: Articles on Cellular Automata

Stewart Dean"s Guide to Artificial Life

Stewart Dean"s Guide to Artificial Life

Teamwork in Genetic Programming

a genetic program that will evolve solutions to ant type food collection problems that can only be solved by teamwork.

TechnoSphere

3-D model world inhabited by artificial lifeforms created by web users.

Usenet - comp.ai.alife

Usenet - comp.ai.alife

Usenet - comp.theory.cell-automata

Usenet - comp.theory.cell-automata

Virtual ALife Library

a library of online ALife papers

Web Directory: Alife

Web Directory: Alife

Web Directory: Zooland

Web Directory: Zooland

World After Thought, The

An introduction to the new parallel intermaths and the reasons to learn them instead of the old numbers and equations of the industrial age.

Xtoys

a set of cellular automata simulators for Xwindows.




 


 


 






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